Sunday, December 23, 2018


A Different Kind of Cinema

After yet another summer of comic book movies, superhero movies, and just plain bad movies, most accompanied by paroxysms of praise from the usual unreliable sources, perhaps viewers and reviewers should look for some other kind of cinema.  I do not refer to the much celebrated “diversity,” which seems to translate as women, people of color, or LGBTQ individuals instead of straight white males playing those same superheroes in those same overproduced spectacles, a practice that still fails to make them better films.  A character of any gender or race with superhuman abilities acting against a background of exploding sets or engaging in an extended automobile chase or flying through the air or battling it out with some unlikely villain still fails to make a bad idea better.  Over the last year or so, however, a number of small, mostly unheralded works appeared, attracting too little attention from critics and audiences; none is spectacular in any way, but all are worth viewing.
Aside from their avoidance of stunts, pyrotechnics, and computer generated effects, the element that most distinguishes three recent films is the almost total absence of major stars.  The Florida Project, The Rider, and Leave No Trace tell their small, undramatic stories with simple plots and ordinary people.  The phrase means exactly that—the movies show their subjects apparently playing themselves in the stories of their lives.  If any people on the screen are really professional actors, I don’t imagine that many in the audiences have seen or even heard of them before.   
The only familiar face in The Florida Project, Willem Dafoe plays the manager of a welfare motel where a single mother, Halley (Bria Vinaite) and her daughter Moonee (Brooklyn Prince) live, along with a number of other tenants, barely managing to survive.  The simple, generally straight-ahead plot shows the daily struggle of people scraping by, trying to cope with poverty, joblessness, homelessness, eventually even hopelessness.  In addition to all that they must cope with, they face a bureaucracy that, however well meaning, manages to obstruct and even oppress them.  Focusing mostly on the children who live in the place, the film looks almost as if the director, Sean Baker, simply set up his camera and allowed them to just be themselves, just be little kids; although the film refuses to settle for any kind of satisfying closure, those children, running around the place, annoying other tenants, playing games, eating treats, getting into trouble, yearning for something more, something that they probably will never have, are both sad and quite wonderful.
In some ways even more experimental than the latest art house favorite, The Rider shows once again how well nonprofessional actors can perform on the screen--not amateur actors, who often act their little heads off, but non-actors, again, ordinary people.  Though hardly even flickering on the critical radar screen, The Rider deserves a good deal more attention from reviewers and audiences than it attracted.  In a gritty, naturalistic manner, the movie deals with people essentially playing themselves in the context of their own particular situation; in effect it celebrates the small events that, like it or not, make up the substance of all our lives.  The film chronicles the efforts of a severely injured young rodeo rider, Brady Blackburn, played by Brady Jandreau, to resume his career; Jandreau’s real father plays his father, and his developmentally disabled sister Lily plays his sister Lily.  Hoping that his injury—apparently causing serious brain damage—will improve, he works at a part-time job and occasionally employs his skill as a horse trainer; he dreams, however, of returning to the rodeo.  He frequently visits a friend, Lane Scott, again an actual person, an actual friend, playing himself, a quadriplegic paralyzed from his own accident, in this case riding Brahma bulls.  In a moment that captures the poignancy of the whole situation, Brady talks with his friend, exercises him as well as he can, while in the background a video repeatedly shows Lane riding the bulls and the disaster that ensues, a moment of triumph and tragedy that contrasts with the condition of the two injured cowboys.
The minimalism, the drab naturalism, and the laconic dialogue reflect in their own way the sensibility of the modern Western, the notion of a world long past, where the ambitions of a cowboy, a rodeo rider, an admired celebrity diminish into anonymity, and a promising career dwindles into a job as a cashier in a discount store.  The film, however, also falls into the classic Western mode, paying tribute to an honorable history, with many of the objects and themes associated with the form—horses and riders, of course, panoramic shots of the endless, empty South Dakota prairies, even a tragic shooting with a revolver.  The Rider displays a kind of bleak and understated eloquence in its unsentimental and uncompromising story of a cowboy who only wants to ride his beloved horse and compete in the rodeo.  It offers very little in the way of solutions beyond the vague promise that life, as it must, goes on.
Based on a novel titled My Abandonment, perhaps the most minimalist film of the trio, Leave No Trace confronts a simple and possibly not uncommon situation in an era haunted by homelessness, post-traumatic stress, and maybe even a sense of utter emptiness.  The plot consists merely of the efforts of a father, Will (Ben Foster), and his 13-year-old daughter, Tom (Thomasin McKenzie), to live entirely off the grid, as the saying goes.  Living in a tent in the forests of the Northwest, they spend some of their time eluding the park police, the rest merely subsisting, which seems to suit them well.  The film lacks a back story, so one must assume that Will suffers from some form of PTSD; he visits a veteran’s center, picks up pills, then sells them to a drug dealer for the money to buy their necessities.
When Will breaks his leg, he and Tom find assistance from a small community of somewhat reclusive people like themselves, who also dwell away from cities and towns; though a good deal more normally connected to modern life, the several families understand and sympathize with the plight of the father and daughter.  The period of healing for Will becomes a period of adjustment for Tom, learning about the hospitality and kindness of strangers, coming to understand something of a society she has not really experienced.  The movie ends with a sad yet logical conclusion to the life she and her father have shared.
All three films, as I noted earlier, depart drastically from contemporary cinematic fashion; they deserve some attention, however, in part because of that departure.  They achieve, in a sense, something of an experimental quality in their offbeat subjects, their understated narratives, their refusal to compromise with reality and thus, their honesty.  They also affirm that some filmmakers still dare to try something so old fashioned that it’s brand new—small stories about ordinary people, simply told.

                                     

Saturday, May 19, 2018

PLAYER ONE


PLAYER ONE

          In 2045, to nobody’s surprise, the world of Ready Player One looks pretty much like the dystopia envisioned by scientists today—overcrowded, polluted, dangerous, with millions of people living in squalor.  In Ernest Cline’s rich and lively novel Ready Player One, the population mostly survives the general devastation by inhabiting a version of virtual reality, a not unlikely prospect.  Anyone with a computer can create an avatar, some idealized version of themselves, and log into a global virtual world called OASIS, where most of them spend a good deal of their waking lives.
         
         The protagonist of the novel and Steven Spielberg’s adaptation, Wade Watts, participates in OASIS through his ancient laptop, improving his appearance by means of a created persona, his avatar, and calling himself Parzival, appropriate for someone on a quest for something like the Holy Grail.  Inspired by the legacy of the creators of OASIS, Wade/Parzival (Tye Sheridan) and two sidekicks, Art3mis (Olivia Cooke) and Aech (Lena Waithe), pursue a series of cryptic clues, solve riddles, engage in contests, and battle a horde of rivals, some of them avatars, others actual humans, in order to obtain three magical keys and achieve a prize that will transform their lives and OASIS as well.

In addition to the trio’s various complicated adventures, including an ongoing struggle against the murderous head of a corporation attempting to take over OASIS, the film depends upon the book’s profound engagement with popular culture, particularly teen culture from the 1980s.  Thanks to the memories preserved in various electronic devices, Wade possesses an encyclopedic knowledge of comic books, video games, movies, songs, and television shows from that time, all of which aid him in his quest.  He must, for example, play an antiquated game against a created monster to gain access to an important goal; a fan of Back to the Future, he drives the famous DeLorean from that movie in an important race; he finds himself repeating some of actions of the TV shows he has watched over and over (Family Ties is a particular favorite); his sidekick Aech, also an adept, enlists the comic book character Iron Giant in a climactic showdown.

           Although the movie strips down and simplifies many of the novel’s complications, Spielberg manipulates all the avatars, monsters, and battles with his customary skill and the usual assistance of digital technology; in fact, the novel really seems a natural choice for his sort of filmmaking.  In a complex sequence that some people call intertextuality he in effect makes another movie inside his movie.  He places the trio of questers inside a perfect reproduction of The Shining, repeating many of that movie’s most memorable moments, like the ocean of blood by the elevators, the two sinister little girls, the decayed crone, and even the photograph, slightly modified, of the Hotel Overlook’s guests from the past.  It’s a kind of tour de force for a filmmaker who often specializes in such gestures.

Although I generally avoid comic book movies, superhero movies, special effects extravaganzas, and all the other expensive and elaborate claptrap that passes for filmmaking these days, Ready Player One actually works, with its strong story, terrific sets, and rich context of popular culture.  The translation of the novel into the visual medium, probably partly a result of the author himself collaborating on the screenplay, succeeds admirably.  The only surprise about the film is the very limited commentary it has inspired; it deserves more.

Wednesday, February 21, 2018


PINS AND NEEDLES

          According to press reports, Daniel Day-Lewis learned to butcher for his role in Gangs of New York, toted a 12-pound Kentucky rifle wherever he went when he was playing Natty Bumppo in The Last of the Mohicans, and for his latest picture, Phantom Thread, acquired enough skill at tailoring to design and make a dress in order to play the protagonist, a London fashion designer named Reynolds Woodcock.  The famous Method often engages actors in that sort of preparation, research, and absorption, and apparently Day-Lewis more than qualifies as a Methodist.
From its beginning the film establishes the character of its protagonist as a meticulous and annoying fussbudget, grooming himself carefully, irritably reacting to the small noises of his girlfriend’s breakfast while sketching designs, a process that repeats throughout the picture.  The simple plot takes Woodcock to his country house, where in a restaurant he orders a huge, complicated meal from a waitress named Alma (Vicky Krieps), whose memory for his order, German accent, and general appearance impress him enough to invite her to dinner and bring her back to his house; there he and his sister Cyril (Lesley Manville) measure her minutely and judge her a perfect model for his dresses.  He hires Alma and brings her back to his London home, where a fleet of seamstresses work on his designs.
The rest of the movie pretty much revolves around the relationship among the three people, conducted in the midst of and against the background of his work.  The low level of action, the tiresome sensitivity of the chief character, and the puzzling relationship between him and his model make for a rather dull and repetitive series of actions.  After hiring her as a model, he takes Alma as his lover, and she assumes something like a special place in the house, with some competition from Cyril, who manages everything, including her brother’s love affairs.  When their relationship begins to founder, beginning typically with his annoyance with the noise she makes buttering her toast, Alma takes some drastic and surprising steps to cement the bond.
Phantom Thread seems a strange little work to incite the sort of praise the usual ravers lavish on films starring Daniel Day-Lewis, like Gangs of New York and There Will Be Blood.  Then again, the director is the also highly praised Paul Thomas Anderson, who also gave us the ridiculous Boogie Nights and the pretentious nonsense of Magnolia and yes, There Will Be Blood.  Unlike Anderson’s previous “big” movie, this one settles into something like a Henry James novella, with a small, static plot, a limited cast of characters, and a central couple joined in an ambiguous symbiosis, each dependent on the other in a generally unhealthy way.
Whatever his qualifications as a butcher, Indian fighter, or dress designer, Daniel Day-Lewis turns in a generally one-note performance, establishing the essentially unpleasant personality of this selfish, controlling, hypersensitive artist, and pretty much sticking to it all the way through the picture.  As Alma, Vicky Krieps looks nothing like anyone’s ideal as a perfect model; plain, chunky, with the look of a Swiss milkmaid, she would hardly rival the tall, slim, stylized women who display designer creations on runways all over the world.  On top of all that, at least to this untutored observer, even the dresses Reynolds Woodcock designs don’t look all that great either, rather more dowdy than stylish, and certainly not distinctive or memorable, which actually fairly well describes Phantom Thread.


                                     

Tuesday, January 23, 2018

BILLBOARDS

BILLBOARDS

          Another movie dealing with the American small town, Three Billboards Outside Ebbing, Missouri (one of the weirdest titles in years), explores an intense and ultimately complicated emotional climate that breeds a number of related stories, all growing out of a terrible crime committed before the action begins.  Like last year’s excellent Manchester by the Sea, the film offers no real answers, no real resolution to its problematic events and troubled people, but differs in at least suggesting some faint amelioration of its central character’s attitudes and their effect on others.  More sentimental and, not incidentally, more violent than Manchester, it examines some of the same situations as its predecessors—broken marriages, illness, alienation, and a terrible tragedy that propels the action and the emotion.
          Frances McDormand plays the central character, Mildred, who dominates the movie in every way, so much so that her feelings and behavior open up other plots involving other people in the town, all of them connected to her particular situation.  Understandably devastated by her daughter’s rape and murder seven months before, she simmers in a cauldron of guilt, grief, anger, and bitterness, which boils over into a series of increasingly drastic decisions.  She resurrects the decrepit billboards of the title, posting messages accusing the sheriff (Woody Harrelson) and his department of incompetence and malingering in the search for her daughter’s killer.  The billboards ignite controversy in Ebbings, in effect forcing people to choose sides—most of them against her—in her increasingly public crusade.
Mildred’s plight leads her to some occasionally comical moments, as when she serially kicks a trio of vandalizing high school students in the groin, or calls a reporter a bitch on live TV; she also delivers a devastating lecture to her parish priest when he attempts some sort of consoling visit.  Her frustration finally explodes into a drastic, dangerous attack on the local police station, which almost kills a deputy and in itself makes little sense, damaging the credibility of a work devoted to some vision of small town reality.  The movie also shows a shocking suicide and two savage beatings, perhaps the inevitable result of the anomalous emotionalism that leaches into the hard, tough surface of Mildred’s life and location—her condition affects everyone.
          Intentionally or not, Three Billboards also emphasizes the often melancholy truth that everybody has a sad history, a personal story, most of them disappointing narratives of failure, loss, and that epidemic American disease, loneliness.  One of the local deputies, Dixon (Sam Rockwell), who brutalizes prisoners, lives in a crummy shack of a house with his drunken, dependent mother, and drinks himself sodden on duty; both his sadism and boozing result apparently from the emptiness of his life, his sense of his own inadequacy.  Mildred’s husband (John Hawkes) has left her for a nineteen-year-old, a separation that along with her behavior further alienates her son Robbie (Lucas Hedges, who played a similar role in Manchester By the Sea), a lost, unhappy teenager.
          Oddly, the moral center of Three Billboards shifts from Mildred’s anger and outrage to the plight of the sheriff, dying of cancer; he becomes something like the voice of kindness and sympathy in Ebbing, delivering compassionate advice to all the important people he deals with throughout the movie and even in a way providing a hint of hope for all of them.  His words may signify something like a blessing and even a promise of something better for this troubled community and its unhappy citizens, including the deputy and the grieving Mildred.  If Mildred’s tragedy disrupts the community, his words move toward some sense of restoration and possibly even hope.

          The performances, the setting, the action all meld together successfully, with barely a false note anywhere.  Predictably, Frances McDormand inhabits her character with precision, projecting the grief that turns into anger and violent action, and even managing to create humor in this angry, unforgiving woman, a tough performance in a mostly tough little film.